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Networking ( Unity 3d , august 2011) 

1-Retrying  "Networking.zip" of unity 3d

( .........

Remenber that that one below was OK , tested by/with tutanc :

http://mixed3d.free.fr/unity3d/Networking/Assets/testchat1.htm

See his comments here :

http://mixed3d.free.fr/spip/?p=572

........)

Now , re loooking at : 

empty.unity .......

loader.unity......

ThirdPerson.unity......

So .........( port 25000 )

http://mixed3d.free.fr/unity3d/chataugust2011/myThirdPersonaugust2011Player.html

That works at home :

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Vrml...........................

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Sommaire................

Intro

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NetworkingUnity 3d , august 2011)

2-Another way from M2h


http://mixed3d.free.fr/unity3d/zerotohero/myExample4_GamePlayer.html



So , another  trying with "heremixed" :

http://mixed3d.free.fr/unity3d/zerotohero/heremixedexample4Player.html

3 - Another way from Vilnius :

http://download.unity3d.com/support/resources/files/MultiplayerTutorial.pdf
http://asprofas.xz.lt/mp_documentation/images/mpStarTrooper.zip

( adding a zerotohero chat on it ) :

http://mixed3d.free.fr/unity3d/vilnius/vilnius1Player.html



4- Another way from electrotank : ( coming soon????)

http://www.electrotank.com/docs/es5/live-examples/UnityAvatarChat/UnityAvatarChat.html

http://www.electrotank.com/forums/showthread.php?11916-Avatar-Chat-example-BETA-Unity-client
http://www.electrotank.com/docs/es5/manual/index.html

5 - Another way from doru (Igor , Finland)
http://forum.unity3d.com/threads/74125-New-Unity-Multiplayer-Fps-Shooter-tutorial!-(video-source-code-included)

 networkTutorial.unitypackage (10.68 MB)

http://www.kongregate.com/games/IgorLevochkin/physicswars

http://doru.tk/

...so .....
( changing 127.0.0.1 in the GameMenu.cs to mine 192.168.1.10 , just to see if we could type the real ID of the server )


http://mixed3d.free.fr/unity3d/doru/doru192Player.html



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6 - Retrying  "DMU" (august 2011, chat ) :

- First test : a page to connect a server and 2 clients :

One runs the server , 2 friends connect as clients

http://mixed3d.free.fr/unity3d/dmuaugust2011/dmuint4.htm

- Second test ( seems not OK !!! ): 

One connect the server from the server page

http://mixed3d.free.fr/unity3d/dmuaugust2011/page4serverPlayer.html

then, friends connect as clients from the client page :

( they don't need to know the IP of the server , it starts from local ...)

http://mixed3d.free.fr/unity3d/dmuaugust2011/page4clientPlayer.html

- Last test ( combo ) :

a combo with server and client ( port 25 000 ):

Wait the server running from a local PC, then conect as client :

http://mixed3d.free.fr/unity3d/dmuaugust2011/combochat.html



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7 - a simple chat panel in php : unity-chat
from
http://www.swinburne.edu.au/design/tutorials/P-unity/T-Create-a-chat-panel-for-a-Unity-game/ID-259/

The example utilises PHP and MySQL to save and retrieve new comments.

...download the common.php script and update it with your database login details.  You can also download the completed project here.

video : http://www.swinburne.edu.au/design/tutorials/unity/create-a-chat-panel-for-a-unity-game/index.html

http://mixed3d.free.fr/unity3d/php/chatmixednetPlayer.html


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Vrml...........................

http://alaindumenieu.pagesperso-orange.fr/artvrml/080911_resumederesume.htm

http://alaindumenieu.pagesperso-orange.fr/artvrml/080911_resume.htm

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Contents....................

Intro

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