alain
HTC Vive
( for Daniel )




re Part 2 from threejs

Sources
:

https://threejs.org/examples/webvr_vive.html

https://threejs.org/examples/webvr_vive_paint.html

https://threejs.org/examples/webgl_loader_vrml.html

https://threejs.org/examples/models/vrml/house.wrl

I saved and then used theses files (at the root of visit3d.fr) :

pistolet
https://threejs.org/examples/models/obj/cerberus/Cerberus.obj

https://threejs.org/examples/models/obj/vive-controller/vr_controller_vive_1_5.obj


https://threejs.org/build/three.js           yesssss


https://threejs.org/examples/js/vr/ViveController.js yessssssss


https://threejs.org/examples/js/vr/WebVR.js

https://threejs.org/examples/js/loaders/OBJLoader.js

https://threejs.org/examples/js/MarchingCubes.js

https://threejs.org/examples/models/obj/vive-controller/onepointfive_spec.png

https://threejs.org/examples/models/obj/vive-controller/onepointfive_spec.png

https://threejs.org/examples/js/controls/OrbitControls.js

https://threejs.org/examples/js/loaders/VRMLLoader.js

https://threejs.org/examples/js/Detector.js


It is OK with the "House" example:

http://visit3d.free.fr/webgl_loader_vrml[originalracine].html
models/vrml/house.wrl

BUT this one fail
 
http://visit3d.free.fr/webgl_loader_vrml[originalracinemodelsvrmlhouse].html

And here the textures are bad 
http://visit3d.free.fr/webgl_loader_vrmloriginalracinehouse5.html


instead the house5.wrl is OK on the puter


There is a lot to do to have the texturing working!
 http://visit3d.free.fr/webgl_loader_vrmloriginalracinehouse5arena.html

(here too the house5arena.wrl was Ok on my puter)

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Contents....................
 
Intro

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