UDK to Unity 3d

Back to Unreal with UDK 2011.

UDK exports the meshes to*.obj, with the textures ( and the material ).

3DSMax imports the meshes with the textures and converts to FBX.

FBX enters in Unity 3d.

Test ( for educational purpose only, of course **********) :

http://mixed3d.free.fr/unity3d/unreal/UDK15Player.html

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Vrml...........................

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Sommaire................

Intro

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UDK to Unity 3d

Back to Unreal with UDK 2011.

********** Anyways, you could use your own meshes and pics too
( VRML to 3DSMax to FBX to unity 3d )



http://mixed3d.free.fr/unity3d/unreal/burano6Player.html

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Vrml...........................

http://dumenieu.free.fr/vrml/burano/burano.wrl

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Contents....................

Intro

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