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UDK to Unity 3d Back to Unreal with UDK 2011. UDK exports the meshes to*.obj, with the textures ( and the material ). 3DSMax imports the meshes with the textures and converts to FBX. FBX enters in Unity 3d. Test ( for educational purpose only, of course **********) : http://mixed3d.free.fr/unity3d/unreal/UDK15Player.html _________________________________________________________________________ |
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UDK
to Unity
3d
Back to Unreal with UDK 2011. ********** Anyways, you could use your own meshes and pics too( VRML to 3DSMax to FBX to unity 3d ) ![]() http://mixed3d.free.fr/unity3d/unreal/burano6Player.html _________________________________________________________________________ |
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http://dumenieu.free.fr/vrml/burano/burano.wrl
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