Lightmap ( 3DSMax ) 

My own tutorial

1 - For each object , choose in "Modifier List" : UVW Map

 

2- Add a light with Shadows "On" 

 

3 - The render will show the shadows

 

 

4 - Render to Texture needs to "Add" "ShadowsMap"

 

 

5 - Save the image twice ! ( Save Bitmap - under the same name - )

 

 

6 - Choose that last image for the MaterialEditor 

 

7 - Apply that Texture on the object AND decrease the Channel  to 1

 

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Vrml..........................

artvrml/wrl/etageres.wrl

lightmap/piecemobilier.wrl

lightmpap/piecemobiliergris.wrl

lightmap/maisonbleu.wrl

lightmap/refillette.wrl

lightmap/courdhonneur.wrl

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Sommaire................

Intro

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Lightmap ( 3DSMax ) 

Mon propre tutorial

 

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Vrml..........................

artvrml/wrl/etageres.wrl

lightmap/piecemobilier.wrl

lightmpap/piecemobiliergris.wrl

lightmap/maisonbleu.wrl

lightmap/refillette.wrl

lightmap/courdhonneur.wrl

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Contents...................

 

Intro

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