HTC Vive ( for Daniel ) re Part 2 from threejs Sources: https://threejs.org/examples/webvr_vive.html https://threejs.org/examples/webvr_vive_paint.html https://threejs.org/examples/webgl_loader_vrml.html https://threejs.org/examples/models/vrml/house.wrl I saved and then used theses files (at the root of visit3d.fr) : pistolet https://threejs.org/examples/models/obj/cerberus/Cerberus.obj https://threejs.org/examples/models/obj/vive-controller/vr_controller_vive_1_5.obj https://threejs.org/build/three.js yesssss https://threejs.org/examples/js/vr/ViveController.js yessssssss https://threejs.org/examples/js/vr/WebVR.js https://threejs.org/examples/js/loaders/OBJLoader.js https://threejs.org/examples/js/MarchingCubes.js https://threejs.org/examples/models/obj/vive-controller/onepointfive_spec.png https://threejs.org/examples/models/obj/vive-controller/onepointfive_spec.png https://threejs.org/examples/js/controls/OrbitControls.js https://threejs.org/examples/js/loaders/VRMLLoader.js https://threejs.org/examples/js/Detector.js It is OK with the "House" example: http://visit3d.free.fr/webgl_loader_vrml[originalracine].html models/vrml/house.wrl And here the textures are bad http://visit3d.free.fr/webgl_loader_vrmloriginalracinehouse5.html instead the house5.wrl is OK on the puter There is a lot to do to have the texturing working! http://visit3d.free.fr/webgl_loader_vrmloriginalracinehouse5arena.html (here too the house5arena.wrl was Ok on my puter) _______________________________________________________________________________________________________ |
Contents.................... |
Intro
_________________________________________________________________________ |